The content of this field MAY change on a per-protocol basis between GameDig patch releases (although not typical).raw: object - Additional information about the player if available (unstable).name: string - If the player's name is unknown, the string will be empty.password: boolean - If a password is required.The returned state object will contain the following keys: Additional 'rules' may be fetched into the raw field. requestRules: boolean - Valve games only.debug: boolean - Enables massive amounts of debug logging to stdout.givenPortOnly: boolean - Only attempt to query server on given port.This timeout is not commonly hit,Īs the socketTimeout typically fires first. attemptTimeout: number - Milliseconds allowed for an entire query attempt.Will cause many queries to take longer even if the server is online. socketTimeout: number - Milliseconds to wait for a single packet. maxAttempts: number - Number of attempts to query server in case of failure.If specifying the game port does not seem to work as expected, passing in
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